The arducopter tuning guide.
This guide was written at the time of the release of Arducopter 2.8.1 FW. It is a compilation of everything I have gathered from the experts in the field of flight controller tuning. It will help give you an understanding of how to tune any rotor based flight controller, but its specific to Arducopter and this firmware release.
I will update this as necessary, or if you can convince me any of it is incorrect just post below and I’ll update this text.
There is a summary/quick reference at the bottom, so once you’ve read this rather rambling explanation you won’t have to again, other than to check details :D
The background
Tuning your flight controller is essential for a perfect flight. Even a fully stock frame will fly better if you tune. The default params will be close, but your battery or motors might be performing differently, your air maybe ‘thinner’ compared to the developer that last published the default params, so you should tune.
What we are trying to achieve is control. We start to accomplish this by modifying the amount of P, I and D in our control loops. All three react to our stick inputs and the errors created by measurements from our sensors, and all three will help us fly better. If we do not have enough of any of the params the copter will not feel like it’s under control, it will wander about, not resist wind and be hard to fly. Too much of any of the params and the copter will seem to have a mind of its own. It will over-react. At best you will see it oscillate, very fast, not so fast or somewhere in between, depending on which parameter has been overclocked. At worst it will simple flip over on take-off or be very unpredictable in flight.
We need to find a balance. You can tune each param up individually, but one will have an effect on another. Therefore we must tune one, then another, then go back and see if we can retune the first one again, this is the balance.
And this is where we adjust those parameters – Mission planner config page:
Before you start:
So let’s start tuning
Everything you read below will be demonstrated in the tuning video further down, so you know what to look for, and at the bottom is a summary for quick reference. I think, however, it’s important to include as much information here as possible as anyone starting into this hobby will often find this process to be a bit of a black art.
I’ve found the quickest way to tune the arducopter is to start with rate_D, (but you simply can’t do this unless you can hold your beast in hand or in a jig as the copter won’t fly without any rate_P or I) so a more universal way to start, and actually a more informative way is to start with rate_P.
Since this is about learning for everyone, let’s do it that way. I’ll give a brief low-down on the ‘rate_D’ tune (or Dave C tune, as it’s become known) ‘ later. (BTW, that’s very flattering but I’m only relaying info from the real experts, but hey, if I’m gonna be famous, why not for doing something I love :)) Anyway....
STEP ONE - Tuning rate_P
STEP TWO – Tuning rate_D
NOTE: once you have found your rate_D you can try something interesting - you will have to hold onto your bird for this obviously. Set rate_P to zero, then crank up your rate_D as you just have. You will discover that these fast oscillations occur at pretty much the same level of rate_D, no matter what you have set rate_P to. This is why I think it’s more than possible to start tuning rate_D then move on to P. But that’s a shortcut, and this is not what this guide is all about.
STEP THREE – Tuning rate_P even more
Congratulations, your copter should be flying better than it ever has done before.
STEP FOUR
STEP FIVE - HEAD OUTSIDE!!!
For now set Stab_P at 3.0 - 3.5, closer to 3.0 if you have a high power machine, just to get you flying in stab mode. Then spend your time tuning rate_I and stab_P.
If you find your set up immediately too harsh, back off on rate_P and rate_D by 10% each, and try a lower i-term, if it's still too harsh do that again!
All that’s left is to watch the video below so you can see what I’m describing and head outside for fine tuning. Oh, and await part two of the guide and amendments from any discussions raised, then we will have a proper tuning guide that will be integrated into the wiki advanced tuning guide :D
Results for tuning in this video were
Rate_P 0.168
Rate_I 0.654
Rate_D 0.008
Oh and as promised, below is Part One of the Summary Guide. I aim this to be on one sheet of A4 and tell you everything you need know ‘in the field’.
Summary Guide
Summary of what you are looking for
RATE-P
Too much rate P will oscillate quickly, and cause to copter to sound angry under stick input, bouncing rather than smoothly following your inputs. It will also shake more at full throttle and under hard turning.
Not enough you will not feel like you have full control. It will feel sloppy and be very easy to over correct with your inputs. It will feel delayed.
Perfect is where it feels locked in, stiff in the air, but not shaky. (although if I’m sport flying I turn it up a bit for maximum ‘wang’ and just tolerate the slight oscillations)
RATE_I
Too much rate_I will oscillate if you get high enough (a much slower oscillation than a rate_P shake). But quite a long while before it oscillates it will have other detrimental effects on flight performance, like a sluggish feeling or a tendancy to flip over on take-off. This is why I suggest tuning this in flight rather than in your hand/jig.
Not enough will cause the copter to get pushed by a constant wind, then it will fight back using just P. It will not hold a very firm angle during forward flight and will need more correction. This will not be as smooth as it could be in either case.
The perfect amount will cause the copter to lean gracefully into a constant wind, but also allow you to set a lean angle and stay there as you fly about. As you dial rate_i in pay close attention to the feel of the copter, you are not looking to create oscillations here at all, you should notice a strange ‘feel’ long before this point.
RATE_D
Too much rate_D will oscillate very fast, you will see a twitch forming then a fast buzzing oscillation
Not enough rate_D will simply mean you can’t dial enough rate_P and so you will suffer the effects of having rate_P too low.
A perfect rate_D will help fight the wind and follow your sticks as its fast to react, but will also allow you to reach a maximum rate_P level for you frame, thus giving better control.
Permalink Reply by Mike Perkins on November 12, 2012 at 2:00am Well done Dave,much appreciated 8>)
Permalink Reply by Dimitri on November 12, 2012 at 2:58am Thanks Dave, very informative! Much appreciated.
Question on hexas : are we supposed to tune roll/pitch PIDs seperately ?

Permalink Reply by Dave C on November 14, 2012 at 1:28pm @Dimitri, sorry, missed your question, nope do both axes the same, and this also is true for x vs + configs.
MP matches pitch with roll anyway.

The method used by Dave is very functional, but always be careful to handle your quad!
Also remember that the tuning should be done according to your need, in some cases, for example, it is better to have the quad softer (less responsive and accurate) if you need to rec movies during flight.
Not always bring the PID exasperation you can give good results of stability, depends on many factors.
Happy tuning (thanks Dave)!
Marco
Permalink Reply by Fabio on November 12, 2012 at 10:07am Great job Dave,
Magnificent explanation on how to setup a simple and educational.
thanks

Really well done!
excellent
Thanks
Permalink Reply by captaingeek on November 12, 2012 at 12:27pm Thanks for this. My quad is too big and powerful to hold in hand. I'm going to try to adapt this guide any tips in doing so?
Also, once tuned in, I'd like to assign a value to one of the knobs so I can easily adjust when I'm at the field. Whats the best value to use in order to fight high winds?

Permalink Reply by Dave C on November 12, 2012 at 2:08pm Yes it's actually easy. Just set your params slightly lower than you'd expect them to be - so about 30% down from default, if it hovers ok, quickly tune up rate_D until you see the fast buzz. Then tune up rate_P, then I.
Sorted.
If i had to choose only one knob, I'd go buy another laptop ;) - seriously though, rate_I will help, but so will P and D, and stab_P. Have go in high winds, let us know which works best.

Permalink Reply by Dave C on November 13, 2012 at 3:39am Thanks Norman, yes completely agree!
If i put one of my props badly out of balance I start to see the rate_D shudders much sooner, and therefore cannot tune anything else as high either.
I'm really regretting breaking down my X8 now... oh well, I'll have a dwarfstar soon with any luck!
That video you uploaded is still processing by the way - has something gone wrong?
Permalink Reply by Norman Sanchez on November 13, 2012 at 10:31am
Permalink Reply by Teodor Yantcheff on November 13, 2012 at 1:01pm http://www.youtube.com/watch?v=Wstpuky6Sgo
This is the correct URL
Also in the video it never says what are you actually tuning as it happens.
Permalink Reply by Norman Sanchez on November 13, 2012 at 1:55pm if you sorry. I just wanted to show this video multicoptero the behavior of the, after applying the method Dave PID tuning. is a simple example of how it turned out
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