All Blog Posts Tagged 'flightgear' (3)

Android GCS/PFD (proof of concept)



I played with an Android phone and UAV Playground and ported some of my GCS/PFD code.



Setup

- FlightGear flight simulator is controlled by UAVsim

- UAVsim receives FlightGear telemetry data and sends it to an Android device via Bluetooth

- Android device graphically displays the telemetry data

- Android device uses text to speech to announce telemetry… Continue

Added by jaron on July 11, 2010 at 10:00am — 8 Comments

UAV Playground 1.2 - An approach to Unmanned Aerial Vehicles

The UAV Playground is a collection of software components I've written in Java. They extend the Processing Development Environment (PDE) with some functionality that can help you to simulate and test different aspects of UAVs. You can as well use the UAV Playground library outside of the… Continue

Added by jaron on May 1, 2009 at 11:30am — 37 Comments

UAV Playground - NMEA to KML

This blog post is an addition to the UAV Playground project blog. It shows you how to program a very simple UAV Playground application that provides Google Earth with some KML data it receives as NMEA data… Continue

Added by jaron on February 25, 2009 at 1:30am — 2 Comments

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Season Two of the Trust Time Trial (T3) Contest has now begun. The fourth round is an accuracy round for multicopters, which requires contestants to fly a cube. The deadline is April 14th.

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