First screen shot from the ground station software in c++

Hi this is the first picture of the ground station software i write for my xbee remote.
I got the horizon done, but to the lack of missing imu yet , i can only test it via keys, whats not so nice.


The compass works already with the gps data, and also indicates with the green ball where the copter is goinging in the moment. and i als want to incorporate the field of view of the cam so you see in the compass where your camm looks.

Beside that , this is the data i recive from the xbee propeller setup its 70 bytes due to the high number of floats i have.
but i think its possible to trick a bit with some and pack them in a byte.

And i send 8 bytes to it to control the copter.

But i think i have to go with hardware serial sync to get a bit better and faster rates. 30 fps is right now the max
with this much data, on loss rate of 0.01%

With the horizon i want to make a second screen where it will be a bit bigger and have instead of the blue an orange back round live video feed. like in a real HUD.

More to come.. soon

Views: 370

Comment by James Ross on February 19, 2009 at 7:03pm
That looks pretty nice, Have you thought about displaying the aircraft location on an aerial map?
Comment by Viper UAV Project on February 19, 2009 at 7:09pm
year i did thats whay there is so much space on the bottom left.
As soon i ahve my copter ready i will take a nice picture of the area i fly in to use that then as underlay.
Comment by automatik on February 19, 2009 at 8:12pm
Looks nice ! you can go down to 24-25 fps without any real visual loss (even at 20fps it would still look good)
Comment by John on February 19, 2009 at 9:20pm
Nice work, would love to try it!
Comment by Jack Crossfire on February 20, 2009 at 1:32pm
Notice since most VTOL autopilots are produced in Germany, the word "nick" has become the defacto replacement for "pitch" in VTOL use.
Comment by James Turner on February 22, 2009 at 6:58am

I found I was struggling to achieve a good frame rate using activex controls in vb2005. For now I have had to settle with a seperate video capture running along side my program.
Comment by Viper UAV Project on February 22, 2009 at 7:31am
that looks nice, does the map on the right work , so you see here you are ??
Is this a plug in or did you made it just from a picture from the web ?
Comment by James Turner on February 22, 2009 at 7:40am
Hi, yes the map works okay and is real time. its a mappoint pluggin which simply uses the GPS data sent from the plane. The circuit board I'm building uses two chips. One sends the gps data, voltage, pitch and roll ,the other receives servo data from the program to control the plane. There is lot of work to do and its very rough at the moment with the dreaded flight testing still to do. I do like the look of the controls you have in your program as they are very smooth.
Comment by Earl on February 22, 2009 at 8:53am
Looks good. Like the map output. I am working with a parallax board system here. Darn IDG650's are 28 pin QFN and are SMALL. Trying to figure out a breakout board. I have a coaxial heli with only 2 servo's to control.Built in camera on 2.4 ghz. It's an art tech Eagle-Eye.I have tons of 24 db grid antennas to track video with. I also own an ISP so my thought is to use my system to track heli and show video on internet in real time.Be glad to share info.
Comment by Viper UAV Project on February 22, 2009 at 9:10am
just to test the idg 650 glue it upside down to a holder old ic or some sort, and just use
fine wire with Amalie insulation like the stuff found in spools from transformer, and solder these fine wires to the fine pads. thats what i would do for testing.

I will be using 5.8ghz video so it does not interfeer with the 2.4 xbee and other 2.4 stuff

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