Matt's Discussions (37)

Discussions Replied To (32) Replies Latest Activity

"The only current sensors I've found accurate are the Mauch Electronics.  If you want…"

Matt replied Aug 18, 2016 to Pixhawk / Dual UBEC Distribution Board VI ISSUE

9 Sep 3, 2016
Reply by Luc Maximilien

Developer

"Thanks for the warning, Randy. I can't locate the link for the manual download of -…"

Matt replied Jun 27, 2015 to Copter-3.3 beta testing

5648 Jun 20, 2016
Reply by Cala

Developer

"70% throttle to maintain a steady hover is incredibly underpowered.  Something's cle…"

Matt replied Jun 20, 2015 to Copter-3.3 beta testing

5648 Jun 20, 2016
Reply by Cala

Developer

"I can confirm I'm seeing the same behavior but am not sure if it was me upgrading to…"

Matt replied Jun 19, 2015 to Copter-3.3 beta testing

5648 Jun 20, 2016
Reply by Cala

Developer

"You shouldn't need to touch those when starting out. The tunable parameters for fli…"

Matt replied Jun 18, 2015 to Copter-3.3 beta testing

5648 Jun 20, 2016
Reply by Cala

Developer

"The default PID's are normally pretty acceptable to get you in the air on your maide…"

Matt replied Jun 18, 2015 to Copter-3.3 beta testing

5648 Jun 20, 2016
Reply by Cala

"It doesn't sound like it was a sync issue.  Unfortunately I can't read that bin fil…"

Matt replied Apr 29, 2015 to Pixhawk causing motor sync issues.

371 Jan 15, 2017
Reply by Philip

"It's really strange that it happens immediately for you but not for 3DR when they te…"

Matt replied Dec 8, 2014 to Pixhawk causing motor sync issues.

371 Jan 15, 2017
Reply by Philip

"It certainly sounds like a Sync issue to me.  EG: https://www.youtube.com/watch?v=5p…"

Matt replied Dec 7, 2014 to Copter tried to kill me, Grinding noise then stuck at full throttle.

18 Dec 7, 2014
Reply by Chris Anderson

"Try placing a video switch between the Vin on the minimOSD and the cameras.  Somethi…"

Matt replied Nov 1, 2014 to Dual OSD?

3 Nov 1, 2014
Reply by Matt

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Season Two of the Trust Time Trial (T3) Contest 
A list of all T3 contests is here. The current round, the Vertical Horizontal one, is here

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