What is the proper method to limit the control throws in Arduplane?
I'm using APM in a plane with large control throws. I use 3 rates on my transmitter, flying normally in mid or low, and leaving high for extreme aerobatics.
Initially I calibrated my transmitter in Mission Planner with the rates set at high. When flying in loiter mode, I notice that Arduplane over corrects on the ailerons, causing twitching.
So now I recalibrated my transmitter in Mission Planner using low rates (50%). I think it'll fly better this way, but is this really how throws should be limited in Arduplane or are there some settings that I've missed?
I also hope that my real stick limits won't confuse Arduplane in some modes, for example autotune, if they are way more than the calibrated limits in MP.
Why don't you modify mechanically your servo horn/control rod linkages to limit the throw. So you will not have to play with radio rates and such ?
Because I fly with full rates too in manual mode. Consider an extreme example: having a 3D plane outfitted with Arduplane. In manual mode for aerobatics, you want huge control throws, but when cruising around and using autopilot, you want small throws.