Dear all,
So sorry this is my first discussion, I am interested about the coding about each frames like Quad, Hexa, X8 etc. I wanted to know how they model each frame into mathematics way.
Generally, I need to know which directory in the developer's library has consisted the code about Frame?
Maybe the way I describe wasn't correct, I hope all of you understand what I talking about, I have been searching for the coding in the library for few days, but still can't find it.
Thanks a lot!
Regards,
Wei
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