Its been a while so lets try again. Had a hangout with Chris and we briefly spoke about the next T3 round. Chris will work on a top prize ;-)

The mission is simple, get airborne climb to 20m 

Fly a cube with 50m sides, pausing for one minute at each corner, so your flight time cannot be anything less than 8 minutes..... Bonus points if you can stay longer at each corner....

The neatest cube KML wins.

If you can do this with a 3D aircraft I feel you would have a very strong chance of winning!

I will close the competition on April the 14th. I will be looking at where you are flying very closely. Please don't try this in public places or within 500m of any building / road. 

Views: 13613

Comment by Gary Mortimer on April 8, 2013 at 5:27am

I am surprised that no other controllers have been entered. In the early days of T3, with aircraft many different APs would enter. 

Six days to go folks....

Comment by Aerhead on April 8, 2013 at 6:14am

I have a cube ready to post. The KML and on board video are ready.  What information do you wan't?

What is the prize?

Comment by Rob_Lefebvre on April 8, 2013 at 6:31am

Hey Gary, so what are we saying, Saturday is the cutoff?  I'll see what I can do, but it's going to be tight trying to do a heli flight next Saturday.  Not quite ready yet.  Having Sunday would help.

Gosh, I hate to rush this thing too.

But I was really hoping to break the 30 minute barrier with this thing!

Comment by Randy on April 9, 2013 at 1:38am

Ok, here's my first (and possibly last) entry for this round of the T3.  I flew 2.9.2-dev so it's inertial navigation using a new 3d waypoint controller library.  It's actually one of it's first successful missions so it still needs some work to make it do much better than non-inertial 2.9.1b.  The full kmz file can be found here.

It was a bit windy today which caused the little firewheel some trouble on the bottom left corner.  I only paused 10 seconds at each corner but I did do all the edges!

Comment by Gary Mortimer on April 9, 2013 at 2:30am

@Randy looks like you get marks for flying over trees as well..... 

@R_Lefebvre If you look back over previous competitions you will see that my calendar can be remarkably elastic so don't worry too much the finish date, especially now you have said you are going to try.

@DS No other than G+ and here I have not promoted this widely. That said all the major players follow DIYD so they will have known. 

@Aerhead just post away so we can all admire your handywork. We have not yet decided on the prizes asked Chris earlier about that.

Again, well done all those that have put in entries so far, really great work that will have a use in the end.

Comment by Richard Boyhan on April 9, 2013 at 6:39am
Nice cube Randy. I wonder if developers should have points taken away since they write the code. LOL, Just kidding. I noticed that you backtracked on you horizontal legs instead of the vertical legs. Again nice work.

Comment by Randy on April 9, 2013 at 6:58am

    Thanks.  I think you're unquestionably in 1st place at this point.  Perhaps with some more tuning and a slower waypoint speed I could do better...I still had a little over 30% of my battery left so it could go slower although 1min at each corner is impossible.  Also a little less wind would help.

Comment by Rob_Lefebvre on April 9, 2013 at 5:13pm

It's going to be tight... really tight. Heavy rain right through Saturday.

Comment by Rob_Lefebvre on April 9, 2013 at 5:26pm

Nice job on the 2.9.2 Randy!  Was it nerve wracking letting it go in auto that long on the new controller?  I'll be pretty scared if I try this on my new heli with it being so "green". 

Curious what's behind the statement about Richard is unquestionably in first place?  I still have no idea how this is being judged.

Comment by Randy on April 9, 2013 at 5:56pm

I think Richard's lines are the straightest.  But I'm not the judge so maybe what's unquestionable for me is not for Gary.  Yes it was a bit nerve wracking but I also used my "disposable quad #2"...disposable quad #1 met an untimely demise on an earlier, less tested version of the code.


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