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Bharat's Discussions

Dynamic Waypoints

Started this discussion. Last reply by Sonny Kaye Jan 9, 2018. 1 Reply

Is there a way to update waypoints dynamically using a Linux onboard computer to the Pixhawk instead of using waypoints from the predefined flight plan? MavProxy is an option but it does not allow…Continue

Tags: python, c++, dynamic waypoints, waypoints, mavproxy

Control of Rudderless Aircraft

Started Dec 28, 2015 0 Replies

We are working on an aircraft that operates solely by thrust vectoring and has no conventional control surfaces. To simplify the design and control, we are going for a rudder-free design.I wanted to…Continue

Tags: Arduplane

Arduplane Maximum Ground Speed

Started Nov 27, 2015 0 Replies

Is there any maximum operating ground speed for the Arduplane?I know that the GPS is designed in such a way that it disables itself as soon as it crosses 500 m/s but I want to know if there are any…Continue

Help with Attitude.pde

Started Sep 19, 2015 0 Replies

I am trying to eliminate control surfaces on a fixed wing aircraft and replace them with motors. Hence, all maneuvers will be made using thrust vectoring. I need help with converting the 'speed…Continue


Bharat's Page

Profile Information

About Me:
I'm a UAV developer and a student at SRM University, India.
Please tell us a bit about your UAV interest
I've been working on developing end to end solutions for civilian and military problems which can be solved by UAVs.
New Delhi

Comment Wall (1 comment)

At 5:02pm on September 24, 2015,
William Premerlani

Hi Bharat,

The latest version of MatrixPilot computes ground speed, wind speed, and air speed for a fixed wing aircraft without an airspeed sensor as follows:

1. Wind speed estimate is revised each time the plane changes direction, using the approach described here, which uses the turn to compute airspeed during the turn, and then computes windspeed from ground speed.

2. All of the time there is an accurate estimate of the ground speed vector by fusing the GPS, gyro, and accelerometer signals.

3. All of the time the airspeed vector is computed from the wind speed vector and ground speed vector.

So, the key is to compute the wind speed without winding up in a circular dependency of the computations.

Best regards,


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