Arducopter 2.8.1 is now in the mission planner and in the downloads area! Remember to do your MP configuration again after loading this code, since it erases your EEPROM and sets it to the new defaults.
Note: Issues with APM1 user's level feature not working are now resolved. If you installed 2.8 we highly recommend you upgrade to 2.8.1 as 430 extra bytes of RAM have been freed up which reduces the chance of memory corruption (although we haven't seen any cases of this on the APM2 at least) .
Note #2: this release has not gone out for Traditional Helicopters until they can be tested fully. Flip and Toy mode have also not been fully tested.
Improvements over 2.7.3:
Bug Fixes / Parameter changes:
Code Cleanup:
As per usual PIDs are optimised for the 3DR/jDrones quad with 850 motors and 10" props. If you're using more powerful motors/props and are seeing bad flight behaviour in stabilize, start by turning down Rate Roll P in 25% steps.
Please note that on this release we've moved the Roll and Pitch I terms from the Stabilize controller to the Rate controller. There's some evidence that says this can lead to flips on take-off if you move the roll or pitch sticks around as you take-off so we recommend you leave these sticks in the middle until you're in the air.
Please feel free to report issues you find in the discussion below and/or add them to the issues list.
Thanks and enjoy!

Permalink Reply by Dave C on January 7, 2013 at 4:37am AH good, it's not just me with jumpy alt-hold and no apparent alt error!
Testing filters today to see if I too have bad z vibrations.

Hi Dave,
Enable RAW and have a look at your z acceleration. You will very quickly see if you have a lot of vibrations.
The jump that you can get after mode changes has been fixed for the next release candidate.

I conclude my series of videos related to the upcoming version 2.9 with a very fast flight (for this hexa) in Stabilize.
The control is fantastic and precise or not be able to make this fast "schneider" at very low altitude.
To fly the quad with an angle greater than 45° (the default in ArduCopter for safety reason) put these two lines in APM_Config.h (thanks Jason):
//#define MAX_INPUT_ROLL_ANGLE 6000
//#define MAX_INPUT_PITCH_ANGLE 6000
In this example "6000" is 60°, like in my video.
Of course, this mod is only for expert pilot.
APM is my favourite stab and auto controller, is the most comprehensive product on the market with a very low cost.
Enjoy!
Marco
Permalink Reply by Daniel Chapelat on January 6, 2013 at 12:44pm Une fois de plus: EXCELLENT Marco!!
Il manque juste la Casquette ..!!
vivement 2.9 dans MP
Cordialement Daniel
Permalink Reply by titeuf007 on January 6, 2013 at 1:01pm ouaaaaaaa incredible marco
does it fly stock pid?
if it s the case it s fantastic

Thanks to all!
PID is not the default, i apply minor changes for my setup.
Permalink Reply by Scott Berfield on January 6, 2013 at 10:09pm Very nice. I'd end up hurting someone and/or crashing if I tried that! And can I get some of your weather?

Permalink Reply by Dave C on January 7, 2013 at 4:39am Looking great Marco. Can you achieve this sort of smoothness in alt-hold? My stab is just like yours, but my althold is porpoising in fast forward flight.

Hi Dave, i have not tried in alt-hold, let me know!

Hey Marco,
If you have done a auto mission or auto land you have been flying using the Alt_Hold controller. It is all the same thing now, just used differently.
:)

Yes, but the auto modes typically wouldn't achieve a high enough airspeed to reveal the porpoising problem. It only happens well past 10m/s, and the default speed is 5m/s.
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