- All the ArduPilot 1.0 functions: programmable 3D waypoints; return-to-launch mode, in-flight reset ability, fully programmable actions at waypoint and totally expandable board.
- Now integrates the stabilization and navigation functions, eliminating the need for a FMA Co-Pilot and vastly improving waypoint tracking
- Controls elevator and ailerons/rudder. Throttle control coming in 2.1
- "Fly-by-wire" mode stabilizes the aircraft in RC mode, duplicating the function of the FMA Co-Pilot
- Stores home waypoints and sensor calibration in EEPROM, so they are retained even in the case of a system restart
- Controls altitude with the elevator, vastly improving performance in wind
- Currently optimized for the three-channel EasyStar. Versions have also been tested on Funjet and four-channel Superstar (code coming soon)
- Simple in-field calibration process
- Can use any thermopile XY sensors (default settings are for the FMA sensor, but Paparazzi, AttoPilot and custom sensors can also be used)
- Currently supports the EM406 GPS. Support for Locosys and Ublox GPS modules coming soon
- Uses "chained PID loops" to combine the stabilization and navigation functions seamlessly
- ArduPilot board ($24.95)
- EM406 GPS module ($59.95)
- A FMA XY sensor ($42.95; if you already have a FMA Co-Pilot, you can use its sensor). If you're buying the FMA sensor by itself, you'll also need to purchase a cable.
- A FTDI cable, such as the Sparkfun ($13.95) or Adafruit ($20) ones
- ArduPilot 2.0 code (Free)
- Uses Z sensor for self-calibration in the field
- Uses small desktop app to load ArduPilot settings and waypoints, without having to work with code
- Adds throttle to altitude control, improving accuracy and wind performance
Comments
http://alpo.hassinen.googlepages.com/flightplan.htm
Please copy this htm file to your own computer and make necessary changes.
(Now page is in pages.google.com, and in future they will not allow javascript in their pages)
What do you mean by "reversed"? The sensor should have the cable facing backwards. Do you mean that it's now facing forwards?
(In version 2.1 we set all those things with a setup utility, so you won't need to fiddle with the code)
Thanks
[Servo tab]
pulse_servo_1(90+roll);
pulse_servo_2(90+pitch); //invert sign if you want to reverse the servo...
This isn't in 2.0. How do you reverse the servo throw in the latest code?
By the way will their be a funjet/high wing trainer code out in 2.1?
Thanks again,
Max