So I managed to interface my Leap Controller to the Tau Labs GCS and use it to control my Sparky based quadcopter by waving my hand around the sensor. It's a pretty weird way to fly but became somewhat natural quite quickly.
Here is a video of it working, and if you stay to the end the first five attempts which were not quite as elegant:
Controlling quad with a wave of the hand from James Cotton on Vimeo.
A full write up can be found here http://buildandcrash.blogspot.com/2013/08/controlling-quad-with-wave-of-your-hand.html
Comments
Having played in some of the other leap VR environments I have to say without something else to help establish a reliable reference frame it would be quite dangerous. Possibly with a 3D HUD overlay you could safely navigation but otherwise the lag between doing things in the controller and the quad actually moving there (because now we are talking about kinematic delays of multiple seconds) would create something quite scary.
That being said if I ever get optic flow working on Freedom I'll definitely be trying that out. Also this was posted here a year back http://diydrones.com/profiles/blogs/controlling-a-quad-with-leapmot... and since the Parrot is basically still without external input looks like a lot more stable way to do it.
Nice one James, I often wonder if we are heading to point based tasking but can't get my head quite around how it might work.