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Im working to build a holographic video game that has a light sensor gun Reference Sega time traveler coin op and Action Max VCR for a look. I believe the functions could be limitless as a UAV has shown to look further and higher quicker than a manned flight the holographic game can assess more physics

than we know. As with all numbers prime's are not divisible by anything but themselves unless they are broken into smaller parts such as a binary code. So IF i were to map an area holographically as a game

when i enter into the same place i have more of an excited state and a comprehensive look at the surrounding area. If i take the prime say a noble gas and use its properties and attributes to the playfield

I can then becon a smarter game of playing.. Sound Like Chess? Okay like a electronic chess board

IF all the elements are deligated thru a single eye we get a SEM or Scanning MIcroscope

but if they are simulated we get an application. I have been trying to accomplish this with webcams and ROM Lasers but cannot get the circuts right. How can i get the red eye filter to notice the beam of simulated radiation and light an indicator. And how can i get the Rom laser to fire at the touch of a button

I would call q-zar international in the UK but I have more than enough of the same products readilly available With this i can then give a program to the rom board and have human chess persay or capture the flag. Id also like to be able to do this in reverse with a camera and a white blinking light on a screen 

that has been done in alot of games... ive kept all of the products bought over the years that have sensors and just was looking for some help. TNKS

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