In Airnamics we wanted to do something just for fun and make an FPV racer that is a cross between a multi rotor and a fixed wing. It opens up completely new performance capabilities because you can use the wing as the main lift device, an air break, or anything in between.
On the other hand we would like to combine classical drone racing with gaming aspects. You would have a limited amount of energy available per lap but would unlock additional energy reserves every single lap for reaching specific goals (e.g. highest top speed, highest continuous g-load, quickest lap time, proximity flying, etc.).
The racer is built on top of our UAS development platform but we would consider developing an open source based production version if the market feedback would be favorable.
We would sincerely appreciate your opinion about the system. How interesting do you find it? Any suggestions on how to make it even better? Thanks for sharing!