3D Robotics

As we prepare to migrate our current LabVIEW groundstation from ArduPilot to supporting ArduPilot Mega, we're taking the opportunity to rethink its architecture and code base.


Right now it's written in LabVIEW, a visual programming environment that has the advantage of rapid development and easy-to-make instrument displays, as well as being cross-platform. But the problem with it is that the development tools aren't free (indeed, the ones that can create an executable file start at $1,249!), and distributing the files requires users to download a runtime engine and serial driver. As a result, we don't have as much community participation in the ground station as we do in most of our other projects.


Over the past year, we've been looking for an alternative with free and good development tools. It needs to be cross-platform, compatible with open source code standards, and appropriate for a ground station (ie, able to handle a rich visual environment and to talk directly with the serial port). Eventually a good candidate emerged in Nokia's Qt application and UI framework, and I'd like to present it here for community feedback.


You can see a glimpse of Qt above, but here's the description from the site:


"Qt is a cross-platform application and UI framework. Using Qt, you can write web-enabled applications once and deploy them across desktop, mobile and embedded operating systems without rewriting the source code.


Features


Note that it's cross platform on more than just computers--it will also run on phones, too, which introduces the possibility of an ArduPilot GCS on Android or some other smartphone, which would be very cool. Also, we intend to integrate the current ArduPilot configuration utility into the GCS, so one desktop program can handle all the ArduPilot functions, from mission planning to real-time data display, including integrated Google Earth and video handling and image processing.


So what do you think? Is this a good code foundation for a full-featured groundstation? Does Qt look like something you'd adopt for the right project?


[UPDATE: See this Swiss team's MAV groundstation for an example of what Qt can do. Nice! It's open source, so we can build on it if we want.]

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Comments

  • Developer
    The link above to GCS/UAV sim is broken. The link should be this.

    Chris, it would be great if you could ask Ning not to pre-fill links with "http://" . It was that which broke the link. Everyone has to delete that pre-fill nearly every time they make a link on the site.
  • 3D Robotics
    Here is an example of a GCS/UAV sim written in Processing + Java. According to his Twitter feed, the author is an ArduPilot user. Jaron, are you here? Care to comment on the suitability of Processing for a GCS?




  • Freely available tools is really important, that's why Labview is a problem. Another consideration is rather subjective but still very important. What is the life cycle of the tools, will it be around for free or at all in the future? Is development and support still available and will it be in future?

    My 2 bits worth....
    Rgrds
  • Developer
    +1 for Processing. Fits Arduino like hand in glove. Not overly complicated to use, but still advanced enough to solve our current and future needs. Nice multi-platform hardware support also (serial, video, OpenGL etc.).
  • A little something like this would be just amazing, but not exactly open source; http://www.disti.com/Products/demonstrations/java.html
  • Now that is cool! Never seen that before and they are way more advanced than we are, I would suggest joining forces with them and definitely not us! We have a long way to go and are planning to reinvent the wheel somewhat, plus our GCS is fairly tied up with UAVTalk & UAVObjects.

    That looks like an amazing project, very very powerful hardware and their Quad is so stable.
  • 3D Robotics
    Turns out a Swiss university team has already written a very good looking open source UAV groundstation in Qt. Screenshots below...

    Anybody know anything about the PixHawk MAV project?



  • > My suggestion is to not bother with Python. It's a lot less cross-platform than you should expect,

    I strongly disagree with this, additionally Qt is not as they advertise "write once, run anywhere". Python is much more cross platform than Qt in C++ by a long way.
  • 3D Robotics
    David, that IS a coincidence. We were actually turned on to Qt by Nokia itself--I didn't know you guys were using it but am glad you are! Maybe join forces?

    With nearly 10,000 members, I'm pretty sure we can find a few C++ developers in this community. With Howard's comments in mind about the cross-platform limitation of Python, I'm tempted to just do it right.
  • Wow this is a coincidence. ;-)

    For Ardu I personally do not think Qt & C++ fits very well, I would seriously consider Python with Qt bindings. It gets what you want without needing C++ developers, Python seems to fit with the project a lot better and there is a higher learning curve with C++, it just doesn't feel like it is a fit for Ardu as well as Python does.

    Obviously as a lot of people know OpenPilot is using Qt for our GCS and this is where Chris learnt about it, we are taking our time with OpenPilot hence C++ was chosen as it is what I know being a KDE developer. We would have got many more developers if we had used Python or Java for sure.

    We also have a OpenPIlot GCS running on Android (or at least I do as this is my project) but again Qt is not the right tool for this, Java is on Android.
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