I've read various reports over time that 'auto land' is (or was not so long ago) pretty fragile. Is that still the case? Can it yet make use of a proximity sensor to aid landing? If not, is there much work involved in improving this?
I'm probably more interested in belly landing a wing rather than something with an undercarriage, but I'm not sure how much of a difference that makes.
Thanks,
CW
Replies
Thanks for the kind words, accepted. I consider myself a good "C" :)
Very encouraging. I need to autoland a Mini Mugin. Hope it goes well...
I have tried it on multiple quads and it has been working great. Nice and smooth. Very happy with it.
3.x added many improvements to autoland, and we now use it every day. The next big things coming are automatic landing pattern creation using rally points (so you don't have to set up the approach yourself in the mission planning) and Lidar-Lite support for more accurate proximity detection.
Hi Chris I'm very excited about the 3.x improvements. What is the best practice to handle wind? If, say, we repeat a set mission every day, but the wind changes every day, should we save two missions with the same way points, each with a different approach?
Thanks Hein & iskess. That's given me enough confidence to pursue a few ideas I've got.
Certainly room for improvement, but I am confident using it.
As far as I know it's pretty sorted, version 3.x has even more improvements. I'm busy with a project which sort of hinges on it... So here's hoping :)