Hi
I'm about to learn to fly my hexa, no experiences at all so far (beside Arducopter SIM).
Trouble is that the copter is much too fast for me.
Even if I slightly touch pitch or roll the copter turns to the side and goes off like a rocket.
I wonder if it is possible to set the APM into some sort of 'beginners-turtle-mode', to attenuate the reactions.
For the beginning it would be good if the copter moved with max 1m/s at full deflection of the senders control lever.
Is it possible to configure the Arducopter that way?
Hardware used:
- hexa
- 880kv
- 11x4.7
- APM 2.5
- Arducopter 2.8.1
- DX8
thanks
bitman
Replies
hey there,
the documentation of this project is really horrible, I agree
I have to admit that the openpilot people do a much better job on this, if the documentation would be better I'm sure there would be a lot more ardu* users
anyway, what you are looking for is the ACRO_P setting, it's mentioned here: http://code.google.com/p/arducopter/wiki/AC2_AcroMode
you have to modify it in the parameters list, its not in the other sections
I hope that helps!
no one has an idea?
I reduced the travel for Pith&Roll at my radio sender down to 20%, but copter doesn't react at all now. So that's a too small value.
With this 'method' the effect of reduction would also get lost when I calibrated the radio in Mission Planner next time.
I suppose there must be a better way to rein the movements for a beginner.
Any help is much appreciated.