Hi

I'm about to learn to fly my hexa, no experiences at all so far (beside Arducopter SIM).

Trouble is that the copter is much too fast for me.

Even if I slightly touch pitch or roll the copter turns to the side and goes off like a rocket.

I wonder if it is possible to set the APM into some sort of 'beginners-turtle-mode', to attenuate the reactions.

For the beginning it would be good if the copter moved with max 1m/s at full deflection of the senders control lever.

Is it possible to configure the Arducopter that way?

Hardware used:

- hexa

- 880kv

- 11x4.7

- APM 2.5

- Arducopter 2.8.1

- DX8

thanks

bitman

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Replies

  • hey there,

    the documentation of this project is really horrible, I agree

    I have to admit that the openpilot people do a much better job on this, if the documentation would be better I'm sure there would be a lot more ardu* users

    anyway, what you are looking for is the ACRO_P setting, it's mentioned here: http://code.google.com/p/arducopter/wiki/AC2_AcroMode

    you have to modify it in the parameters list, its not in the other sections

    I hope that helps!

  • no one has an idea?

    I reduced the travel for Pith&Roll at my radio sender down to 20%, but copter doesn't react at all now. So that's a too small value.

    With this 'method' the effect of reduction would also get lost when I calibrated the radio in Mission Planner next time.

    I suppose there must be a better way to rein the movements for a beginner.

    Any help is much appreciated.

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