One of the recently implemented features of UgCS is the Click and Go mode. This makes flying drones with waypoints more intuitive and easier than ever. All you need to do is click on the map, place a point and the drone will automatically fly to it without the need to calculate and upload the route. For DJI drones this works even if the drone is on the ground. Using the Click & Go mode the drone can automatically arm itself, take off and fly to the location specified.
The click and go functionality increases the speed at which the drone can be operated using UgCS route planning software. This can potentially be used not only by hobbyists, but also by security companies, for instance, allowing drones to be deployed quickly and efficiently.
Currently click and go mode works with 3DR Pixhawk, APM as well as DJI Phantom 3 and Inspire 1. Click and go mode will be available for more drones in future releases.
Check out this video of it in action:
Get UgCS here: www.ugcs.com
Safe flights,
UgCS Team
Comments
Ok. Cool thanks for the clarification.
We have done many multi-drone flights. I was saying that we haven't yet done a video of controlling multiple drones with click and go mode as it was implemented only recently. Our YouTube channel ugcstv has some videos featuring multi-drone control, like this one: https://www.youtube.com/watch?v=UZjqhHOqukw
Hi @Kristaps,
So you haven't done any multi-UAV flight with your product? You offer a "Pro" version that claims you can manage a fleet?
Hey, earthpatrol, that's a great suggestion, a colleague actually suggested the same thing after this video was done, so we might do something like this.
The UI can easily manage 2 and more drones, biggest limitation is screen size and the user's ability to keep up with what each drone is doing. And we are also working on making the UI a lot more user-friendly and will update it this year, so keep an eye out for that.
Nice. Was wondering if you have any video of your product being used with multiple aircraft in-flight(say 3 or more aircraft)? Interested to know how you handle the scalability of your flight control surfaces as well as link reliability/redundancy in the system. It looks cool but seems like the UI is limited to managing a single aircraft. Any info is greatly appreciated. Thanks.