QGroundControl Visual Designer wanted!

We are looking for a visual designer (contact) to improve QGroundControl's look and feel. QGroundControl is improved in it's functionality almost on a daily basis (please note the new 3D aerial view) and we want to keep the visual design improving as well. As the application is written in Qt 4.7, the look and feel can be controlled via the application's CSS stylesheet and the icon SVG vector graphics. No in-depth C++ knowledge is therefore needed. Most forms are designed using the Qt designer, which would allow the new contributor to work mostly with CSS, the visual editor and image files. QGroundControl has a simulation mode enabling the designer to test the live-behaviour without UAV. It supports through the open MAVLink protocol several autopilots.

If you're interested, please follow our one-minute open-source contributors tutorial and let us know once you have an improved proposal for the look-and-feel. Please use a new folder for image files and back up the old CSS file, so that users can eventually choose between different "skins". In general we made good experiences with the current coloring, but we're open for completely new ideas.
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  • Has anyone replied to this? I am a graphic designer and have been mock building my own ground station to visually/functionally look great. It would be great to work on one that is actually working. I have no idea on code though and i would love to work with some one on the coding side so we could bounce ideas, what is needed etc.

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