Landing drone flips over and will not turn off?

Landing RTL drone flips over ( stupid mole hill, or grass) and will not turn off. This happened to me on a landing a few times. The device will flip over and continues running, I cannot shut it off.  I use down to the left, no dice in any mode. It finally killed itself. Is there a way to program a death switch? The last time it ate up a pair of blades.

I have had this happen a few times, on 2 separate drones. 

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  • Just to be perfectly clear.  Kris's initial tip over was apparently caused by landing on a mole-hill or grass.

    After that, the problem was that the copter did not flip over completely.  It was only tilted at 45 degrees, or at least that's what the system thought.  So the crash detector will not fire at this angle.  If it did, copters would be falling out of the sky constantly.

    Then, due to extreme vibrations, presumably from the propellers striking the ground, the copter actually thought it was flying again.  The inertial system was messed up, which is unavailable with those vibration levels.  Then, there were attempts to disarm the copter while it was in Loiter mode while it thought it was flying.  The system will not disarm in auto modes while it thinks it is flying.  Again, if it did, then they would be falling out of the sky constantly.

    This is the balance that we are forced to make.

    The propllers could have been stopped very quickly by changing to stabilize mode and disarming.  It always accepts disarm commands in Stabilize and Acro modes.

    • Put in a threshold if under 1 meter, kill switch after x vibration threshold is detected. 

    • RTFM ?

      :-)

  • Developer

    Rob Lefebvre is working on a kill switch feature that can be triggered from a ch7/ch8 switch.  That might make it into AC3.3.

    AC3.3 will also include a more sensitive landing check.  It's a bit of a balance because as we make the landing checks more sensitive we have to be extremely careful not to allow false-positives (i.e. disarm in the air) 'cuz nobody likes those!

    • 3.2.1 has real issues with it's landing checks, and I am having to revert to 3.1.5 which was working perfectly.

      This is on APM2.6 boards in production Hex's, that have been working fine on older FW, but having one in to work on I decided to update. Stupid me.

      It literally 'hunts' on touchdown, producing a bouncing action that may or may not touch the ground.

      Combine this with any lateral movement and we get a classic flip on landing.

      3.1.5 did not do this and planted itself nicely.

  • Thank you Sir!

  • https://github.com/diydrones/ardupilot/issues/2068

    You are not alone. I'm not at all convinced that its by design.

    • Ok, how about an "it's landed" switch that will let the iris know, before it does, that it is in fact on the ground?

      ps... I did get mine back in the air today :[)

  • This reply was deleted.
    • Maybe this is the answer! Turn the legs into handles....

    • Thats a Crazy idea! I am literally going to design them now. 

This reply was deleted.