One year after the T3 contest, here are some works from this year and a review of the new tools that we learn to use.

I am still working with Canon S100 and dronemapper intervallometer script, all multirotors are now controled by Pixhawks, the flying wing is controled by an APM 2.5.2

New open sources tools for DEM visualisation :

Visit 2.8.2  (above)

You can get it here :

https://wci.llnl.gov/simulation/computer-codes/visit/

Really good for generate colored shaders and contours and for very-micro-reliefs analyses

 

Relief visualisation toolbox

RVT from Dr. Žiga Kokalj - 2014


Research Centre of the Slovenian Academy of Sciences and Arts (ZRC SAZU)
Centre of Excellence for Space Sciences and Technologies (Space-Si)

Get it here :

http://iaps.zrc-sazu.si/node/67731#v

Here is an exemple of multiple-direction shader (16 directions) at Commes (France) for CNRS and INRAP :

Somes works from this year :

Jardeheu (France), 5cm resolution :

Fleury-sur-orne (France), INRAP

Medium neolithic necropolis, 4cm resolution :

Detail of a small neolithic Tertre, 1cm resolution :

Orthophoto and DEM of a very big Tertre, 1cm resolution :

Others news works here :

http://panormandic.com/travaux-recents

Views: 2893


3D Robotics
Comment by Julian on February 8, 2015 at 2:49pm

these are beautiful.

Comment by Patrick Coyle on February 8, 2015 at 6:15pm

These really are exquisite examples of power of visualization tools. Remind me, what software are you using to generate the DEMs? I realize you've probably said before, but I didn't search for prior posts. Thanks for sharing these.


T3
Comment by Sylvain on February 9, 2015 at 2:21am

Agisoft Photoscan Pro

Comment by Pascal P. on February 9, 2015 at 10:55am

thanks for the Visit link, a nice and inspiring tool for 3d visualisation.

and also congratulation for good work !

Comment by Mark Brown on February 20, 2015 at 7:17am

Do you mind me asking which software you used for the small neolithic Tertre, 1cm resolution multishading?


T3
Comment by Sylvain on February 20, 2015 at 8:46am

It's a HSV Shader from Global Mapper, a rainbow colors ramp shader and a light from azimut 80.

Comment by Quauhtli Noel Martínez Zazueta on February 20, 2015 at 11:56am

Beautiful images and processing.

So, how did you manage to have NDIV data? Did you change S100 lens? 

Thanks!


T3
Comment by Sylvain on February 20, 2015 at 4:28pm

There are no multispectrals images in this exemples, only DEM analyses and visualisations

Comment by Quauhtli Noel Martínez Zazueta on February 21, 2015 at 7:31am

Sorry, you're right

Comment by Mark Brown on February 22, 2015 at 12:58pm

Great thanks Sylvain. Is the rainbow colors ramp shader also in Global mapper? It's very nice.

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