Y6 redundancy test (FAIL)

I have done a redundancy test with a Y6:

Motors: MK3638

Board: arducopter

ESC: Plush 30A

Frame: y6 rc-carbon

Lipo: 3S5000

Weight: 2.3kg


I have tried to takeoff with a motor disconnected but the copter was not able to lift and it flipped inmediately.


Is the redundancy of the Y6 only applicable during flight?Maybe the board needs some time to recover from the unstability of the fail?


Any thoughts on this test?

You need to be a member of diydrones to add comments!

Join diydrones

Email me when people reply –

Replies

  • All, i found thus interesting. Especially pos number 7:

    http://www.rcgroups.com/forums/showthread.php?t=1378824

    Happy halloween!
  • Hi,

    I also have a Y6 with a thrust to lift ratio of about 2. When one of the upper propellers is missing, I can still fly almost without problems. But when one of the lower propellers is missing, I crash...

    Successful hover with upper prop missing:

    http://vimeo.com/20977475 @ 0:33s

     

    And here, I lost one of the lower props, flying seems to be impossible:

    https://www.youtube.com/watch?v=7P9tE61GWqI#t=2m03s

    I was also a bit surprised, because I never lost a lower prop before...

     

    Did you already try to stop one of the upper motors?

  • I'm thinking that control loop speed may be a problem... theoritically, what's the speed of the air coming out of the "pipe" for 2 prop's vs. just 1?

  • I can't reply under your message mike :(

    Motor info is here.

    MK3638 are Pulso 2814/20 840kv rewound to 22 and not 2814/22 re-badged

     

  • 100KM

    Try it with the copter in your hand (is your landinggear strong enough to hold it by the landinggear ?), that will be less destructive if you are carefull with throttle and you'll feel how the copter wants to compensate (or not).  Take care not to let the props cut yourself though !

  • Thanks for the responses.

     

    First, I mean MK3638 motors (2kg of thrust).

    For hovering, each motor-pair needs to produce 2.3kg / 3 = 766 gr thrust. Maybe for lift you need a little more... but taking into account the motor is rated at 2kg maximum thrust my thought was one motor per arm would be enough to maintain a hover at least.

     

    I have seen several videos of y6 motor failures without crashing

    https://www.youtube.com/watch?v=pjM3sZz5zgE

    http://www.rcgroups.com/forums/showthread.php?t=1362884

    And some comments (1,2) from seismicwave, a reputated rcgroups user:

    I didn't say there is no motor redundancy. I flew mine with both a KK blue board and a MultiWii board and both kept the Y6 flying when one motor went out.

    My motor failure has to do with the bullet connectors and they were not gradual. The Y6 just dipped one arm momentarily and the controller board sped up the other motor to compensate. Both times I was only three to four feet off the ground and the controller reacted very quickly.

     

    I have checked that arducopter 2.X y6 motor source code is identical to multiwii code....

    So, my only hypothesis is that there are differences between a fail in the air and a fail while lifting.....

  • Moderator

    On paper, traditional octo and sometimes hexa (depending on motor/prop hover thrust levels) are good candidates for recovery from a failure; I don't see the same good prospects for Y6, unless you specifically design it into the propulsion, and I do not see an efficient flight design for Y6 to achieve that redundancy... on paper, that is.

  • Wrong

    The one good motor on the arm of the failed motor needs to be able to handle the load.

    The other four good motors are unafected and cannot lift that arm.

    Thats a very different problem.
  • That would be my bet, what % throttle do you hover at? The 5 remaining motors need to have enough power and throttle to cover for the 1 motor out.

This reply was deleted.

Activity

DIY Robocars via Twitter
Sep 9
DIY Robocars via Twitter
RT @chr1sa: We've got another virtual @DIYRobocars race tomorrow at 9:00am PT. Two dozen autonomous cars will compete, four at a time. Ther…
Sep 4
DIY Robocars via Twitter
Sep 1
DIY Robocars via Twitter
Aug 31
DIY Robocars via Twitter
Aug 31
sam liked Jimmy Oliver's profile
Aug 25
DIY Robocars via Twitter
RT @ExplorerRobocar: Sometimes, I am really a big kid!! Having fun with my virtual RC car on the @diyrobocars track 😜😉, by using the « AR R…
Aug 24
DIY Robocars via Twitter
RT @grepLeigh: @donkey_car @unity3d @TensorFlow ~1050 episodes into training, my agent learned to erratically drive in the left lane. 🤖😆 ht…
Aug 24
DIY Robocars via Twitter
RT @EclipseCyclone: Sweet! http://Robotec.ai high performance #ROS 2 @unity3d #CycloneDDS bridge for @AutowareFdn @SVLSimulator now…
Aug 24
DIY Robocars via Twitter
RT @a1k0n: My car had a lot of trouble getting around the track at the last @diyrobocars event -- only one actual finished lap during the r…
Aug 24
DIY Robocars via Twitter
RT @SmallpixelCar: This is the run time map https://t.co/VzykOkUt2G
Aug 24
DIY Robocars via Twitter
RT @SmallpixelCar: Made a lot progress on Warm Spring Raceways track. Almost finished one lap. https://t.co/nUVpufZQyP
Aug 24
DIY Robocars via Twitter
RT @AntonioRobotics: Super fun time seeing these autonomous cars race at @circuitlaunch for the @diyrobocars quarterly meet up! The demolit…
Aug 15
DIY Robocars via Twitter
RT @a1k0n: I thought my dumb localization code was still working at the new @circuitlaunch track, but it was just *barely* working. I shoul…
Aug 14
DIY Robocars via Twitter
RT @DAVGtech: Recording of entire in person @diyrobocars race today @circuitlaunch. Fast forward a couple hours to go straight to the racin…
Aug 14
DIY Robocars via Twitter
RT @SmallpixelCar: This is the run time map. Very noisy Lidar signal https://t.co/bAbeVUMi10
Aug 14
More…