"@Joseph Looking at the first picture you posted it seems that the APM is slightly tilted. That can cause calibration problems and lead to unstable flying so I think you better check for that and keep the APM module as flat as possible. Other than…"
"Great news. There are a lot of infos in the article and in the website. Unfortunatly the algorithm has been removed to protect the intellectual property of the project.
Thanks Chris."
"I'm sorry. I got problems in cutting and pasting the code. Some parts of the code is cutted by the blogging platform.
I'll put on my website to be dowloaded.
Thanks,
Andrea"
the lock inplace has been implemented as at first the pan&tilt camera was meant to be installed on a qudricopter, so able to stand still (almost) at a certain position. And in that situation the "simple" lock of the camera does the trick.…"
as I told you the Nunchuck z-axis is almost unusable, or I've not been able to use it. But the x and y-axis are those that I used. If you uncomment "// printNunchuckData();" line you can see the reading and can see the values of the x…"
That's exactly what I'll do: use a Nunckuck as a controller for my RC airplane. Maybe the next post will have a simple schematic of it. It's very easy to implement and it can be used as a 3channel radio command. But more…"
Hi all,this post is an "how to" for an Arduino pan and tilt camera moved by a Nintendo Wii Nunchuck.Here's the video so you can check how it'll be the result. The most important thing is the precision and responsiveness of the system.Here it is for…
"Ciao Peter,
thanks for the info. For those interested here's the link to CRRCSim.
I've also found a very good soaring simulator, named Silent Wings that seems to have all I need for my simutations as it also has an output interface that I can use…"
Hi all,this is my first blog and I wanted to share that experience with you as most of my projects are about UAV and robotics.First of all I got to thank the whole "DIYDrones" community that gave me a lot of informations and ideas in the past. And…