Ground station, mission planner redesigned

I noticed that nobody is exploring a nicer UI for the mission planner.

probably you have missed this one.

Views: 5486

Comment by Franc on February 3, 2015 at 5:52pm

@Craig Elder nice work, but it needs some design love ;)


Developer
Comment by Craig Elder on February 3, 2015 at 6:04pm

Unfortunately Mavelous has not had much attention for a couple of years as it predates Droid planner and AndroPilot

https://www.youtube.com/watch?v=PTw9d9u7w2s

https://github.com/wiseman/mavelous 

It is worth having a look at Bruce Crevensten's system
https://github.com/acuasi/ground-control-station

And also have a read of some discussion here https://groups.google.com/forum/#!searchin/drones-discuss/Developer$20GCS$20features/drones-discuss/4H3hc-uZ09w/EmrDgT0izX8J

Comment by Franc on February 3, 2015 at 6:05pm

@Guy McCaldin I agree there is a lot to explore....especially because some operators like me use TX / line-of-sight first and the ipad as secondary tool, VS other operators who just use the laptop and not even the TX

Ideally the pilot should not see anything, should just "hear", that's would be the ultimate ux, just AI, no UI. 

about Droidplanner 2 i don't see much improvement, honestly... it's trying to push all the info with no hierarchy, using the mental model of engineers not pilots...

eg. a step further I think those numbers like airspeed or climbing rate should be simply consolidated in colors, shape or symbols because the user cannot be distracted wether the rate is 3.7 or 3.86...is just" slow" vs "fast"..

i will into more on this topic, it's quite interesting

Comment by dusl on February 3, 2015 at 6:40pm

nice work

Comment by Brendon Smale on February 3, 2015 at 10:03pm

Nice work, been thinking of doing exactly that myself. The current version definitely needs to go through a more formal UX/Design process. Its a long way off best practices. Design is not window dressing its the underlying system communicating to the user and should be developed in parallel.


Developer
Comment by Craig Elder on February 3, 2015 at 10:08pm

Franc, do you have any interest in working on the planner software and re-skinning / re-working the UI?

Comment by Franc on February 3, 2015 at 10:09pm

@Craig of course I do

Comment by Ronen Aknin on February 3, 2015 at 11:59pm

What i will be glad to see as  user is as following:

1. Row on top of the screen with most importent data like

     Gps: Lock/unlock status mark by color and the number of sattelites locked.

     Battery: status and usage

     Time: Time since take off, remaining time left

      Distance/latitude/speed: Distance from takeoff position/current lattitude/drone speed

      Drone orientaion/direction: orientation/direction like south/east, north/west etc ...

       Flight mode: loiter,rtl etc. .....

2. All the above parameters order can be change by user i.e drag and drop.

3. Alarms/Alerts must be popup in the middle of the screen maps.

Comment by Fredia Huya-Kouadio on February 4, 2015 at 1:05am

@Franc, one of the area DroidPlanner 3 (renamed Tower) is working on is to improve the UX. I'd be interested in hearing about your full impressions of the current UX, and how you think it could be improved. 


Developer
Comment by John Arne Birkeland on February 4, 2015 at 3:55am

I applaud the effort since there is much room for improvement in the current generation of GCS software.

But at the same time be careful that you don't fall into the typical designer trap where aesthetics become more important then functionality. For example, a inverted dark palette looks great for web snapshots, but is mostly useless for using in bright sunlight scenarios. So in short a good GCS design is all about efficient and intuitive transfer of information to the pilot.

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